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S

sdlByteBufferSize - Variable in class com.adonax.audiocue.AudioMixer
An immutable number describing the size of an internal array buffer, set during instantiation.
setFractionalPosition(int, double) - Method in class com.adonax.audiocue.AudioCue
Repositions the play position ("play head") of the designated AudioCue instance to the frame that corresponds to the specified elapsed fractional part the total audio cue length.
setFramePosition(int, double) - Method in class com.adonax.audiocue.AudioCue
Sets the play position ("play head") to a specified sample frame location.
setLooping(int, int) - Method in class com.adonax.audiocue.AudioCue
Sets the number of times the media will restart from the beginning, after completing, or specifies infinite looping via the value -1.
setMicrosecondPosition(int, int) - Method in class com.adonax.audiocue.AudioCue
Repositions the play position ("play head") of the designated AudioCue instance to the frame that corresponds to the specified elapsed time in microseconds.
setName(String) - Method in class com.adonax.audiocue.AudioCue
Sets the name of the AudioCue.
setPan(int, double) - Method in class com.adonax.audiocue.AudioCue
Sets the pan of the instance, where 100% left corresponds to -1, 100% right corresponds to 1, and center = 0.
setPanType(AudioCueFunctions.PanType) - Method in class com.adonax.audiocue.AudioCue
Assigns the type of panning to be used.
setRecycleWhenDone(int, boolean) - Method in class com.adonax.audiocue.AudioCue
Sets an internal flag which determines what happens when the designated instance finishes playing.
setSpeed(int, double) - Method in class com.adonax.audiocue.AudioCue
Sets the play speed of the AudioCue instance.
setTrackRunning(boolean) - Method in class com.adonax.audiocue.AudioCue
 
setTrackRunning(boolean) - Method in interface com.adonax.audiocue.AudioMixerTrack
Used to set whether or not this AudioMixerTrack is to be included in the AudioMixer media out.
setVolType(AudioCueFunctions.VolType) - Method in class com.adonax.audiocue.AudioCue
Assigns a function to map linear volume settings to volume factors used to control the sound cue's amplitude.
setVolume(int, double) - Method in class com.adonax.audiocue.AudioCue
Sets the volume of the instance.
SINE_LAW - Enum constant in enum com.adonax.audiocue.AudioCueFunctions.PanType
Represents a panning function that uses sines to taper the amplitude from edge to edge while maintaining the same total power of the combined tracks across the panning range.
source - Variable in class com.adonax.audiocue.AudioCueInstanceEvent
the AudioCue from which the event originated
SPEED_STEPS - Static variable in class com.adonax.audiocue.AudioCue
A value indicating the number of frames over which the speed setting changes incrementally when a new speed value is given.
SQUARE_LAW - Enum constant in enum com.adonax.audiocue.AudioCueFunctions.PanType
Represents a panning function that uses square roots to taper the amplitude from edge to edge, while maintaining the same total power of the combined tracks across the panning range.
start() - Method in class com.adonax.audiocue.AudioMixer
Starts the operation of the AudioMixer.
start(int) - Method in class com.adonax.audiocue.AudioCue
Plays the specified AudioCue instance from its current position in the data, using existing volume, pan, and speed settings.
START_INSTANCE - Enum constant in enum com.adonax.audiocue.AudioCueInstanceEvent.Type
Indicates that an instance has started playing.
stop() - Method in class com.adonax.audiocue.AudioMixer
Sets a flag that will signal the AudioMixer to stop media writes and release resources.
stop(int) - Method in class com.adonax.audiocue.AudioCue
Sends message to indicate that the playing of the instance associated with the int identifier should be halted.
STOP_INSTANCE - Enum constant in enum com.adonax.audiocue.AudioCueInstanceEvent.Type
Indicates that an instance has stopped playing.
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